Up until now, I’ve been steering my students to Aviary and its rich assortment of tools. I am eager to see what they make of Picozu. I’m always on the lookout for tools and resources that don’t lock my learners into one way of doing things. Today’s students shouldn’t be dependent on vendor-specific plugins (like Flash) or tied to a particular machine.
Stanford University’s Virtual Human Interaction Lab is developing a number of impressive virtual reality environments. From the looks of the lab’s work, some pretty realistic experiences are being created. I wish this kind of technology could be used to develop immersive learning experiences for students outside of the university setting. Imagine elementary, middle, and high school age learners experiencing a virtual visit to ancient Çatalhöyük, Egypt, Greece, and Rome or making a microscopic journey through the circulatory system.
A side note: As host Sumi Das toured the lab in the SmartPlanet video shown below, I noticed that an Xbox 360 Kinect sensor was part of the equipment that Prof. Bailenson and his crew are using. This makes wonder of if, after a number of iterations, this kind of technology can be made more accessible to others by way of off-the-shelf components.
The KeckCAVES at UC Davis is working on software designed to interact with three-dimensional data in real-time.
The Virtual Reality Education Pathfinder (VREP) is an educational initiative and partnership between government, education, and industry that is committed to bringing a new kind of learning and teaching to schools across the country.
Thanks to bleakgadfly over at Hacker News, I’ve discovered the pleasures of William Melody‘s delightful Graphemica. If you want to know more about letters, numbers…heck, all kinds of graphic characters, you’ll love this resource. If you sign up at the site, you get to show some love for your favorite characters. Just click on the little heart and that character becomes part of a list you can revisit later. This is particularly helpful if you need the Unicode code point for a character.